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Titre(Anglais) Sword Duel
Type(Anglais) Jeu
Tâches(Anglais) Scénarisation, Programmeur, Designer de jeu
Année(Anglais) 1989
Description(Anglais) The last game I ever made for the Coco. This one was clean and simple. It's development was short and to the point. Two men, two swords, two shields, one victor. I liked this game because it's one of the rare Coco game that I developed to the point of being releasable. This game spawned the whole Zulula concept.

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(Anglais) The "Titus Software" logo.

(Anglais) The title screen and main menu. Ready to fight?

(Anglais) The first arena, near a waterfall.

(Anglais) The second arena, near a volcano.

(Anglais) Like most arenas, this one used palette animation to add movement to the background.

(Anglais) The haunted forest, ripped from Victims of Dracula.

(Anglais) The victor would climb on top of the podium.

(Anglais) To be crowned King of the Duels.

(Anglais) These are all the sprites in the game.

(Anglais) A fifth arena, with the sprites included.

Non-disponible