The title shot. All the art in this game was created with BASIC's "DRAW" command.
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The Character Creation screen. Your name was all you could enter.
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This isn't some badly translated japanese import title but a demonstration of my english when I was 14.
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The game screen. You would always face 1 opponent at a time in a turn-based "Ultima"-style combat system.
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Your goal was to advance from the right side of the screen to the left.
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Killing monsters would increase your score.
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A ghostly image of your father appears...
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...to give you a message in horrible english.
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In level 2 the monsters were tougher and could attack you from afar.
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Here a Gorgon threatens the player.
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No that's not your dad but an evil ghost.
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You had to cross the screen from right to left 10 times before reaching the mountain.
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Another interlude introducing you to 3 new monsters that roam the dungeon.
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A little bit more storytelling lead to...
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...level 3!
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In level 3 it got complicated. Rather than moving from right to left you had to find your way through the maze.
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Each screen would have from one to four openings.
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You would eventually find a way down to face the master gorgon!
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The gorgon lived in the creepy DRAW-made volcano!
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Ad concept.
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Ad concept.
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Map of level 1
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Map of the game universe.
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Blank map.
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Map of level 2
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